Tic Tac Toe is a timeless classic, and what better way to explore low-level programming than by implementing it in 8086 Assembly Language? In this blog post, we'll walk through the process of building a fully functional 3x3 Tic Tac Toe game.
🎮 Features
Interactive 3x3 Game BoardThe board dynamically updates with each move.
Seamless Player InteractionPlayers input positions (1-9) to mark their moves.
Smooth Alternating TurnsTurns switch between players automatically.
Real-Time UpdatesThe board is refreshed instantly after every move.
Victory & Draw Detection 🏆🤝The game identifies winners based on aligned marks and handles draws.
Input Validation 🚫Ensures players don't overwrite previous moves.
📝 How to Play
Start the Game: Run the assembly code in an 8086-compatible emulator like DOSBox or TASM.
Choose Your Move: Enter a number (1-9) to place your mark.
Alternate Turns: Watch the board update dynamically.
Win or Draw: The game detects a winner or a draw and displays a message accordingly.
💡 Tech Stack
Language: 8086 Assembly Language
Tools: DOSBox, TASM, or any compatible emulator
Example Execution
The game starts with an empty 3x3 board. Players take turns selecting a position, and the board updates in real-time.
Once a player wins or the board is full, the game announces the result.
Start coding your own Tic Tac Toe in Assembly today and explore the magic of low-level programming! 🚀